We are Temari Battle Systems Inc. and it is our mission to bring robots to life as never before- all for the purpose of making Videogames In Real Life!™
We’re old.
Old enough to remember when toys were the coolest. When videogames were a novelty. When the first network PC game was released and when the first 3D games were made.
We’ve busted our asses across the decades. Survived crazy crunches and delivered against make or break deadlines that only people who didn’t have to do the work thought were okay. We stood in the breach anyway because if not us, then who?
Growing up isn’t easy. Growing wise even less so. We’ll try both one day.
Over the decades we’ve helped build some pretty cool stuff and we’ve watched the games industry eclipse the toy industry and the film industry and the music industry… combined.
And we’ve watched as it began to suffer the same fate. Maybe we’re just jaded, but almost everything looks the same. Competent, well executed and clinically tuned to perfection. A bit boring.
So, for the last ten years, we’ve done work for hire and provided dev services to other studios, the best we could find, fellow dreamers. Honest work, but not the most glamorous. We’ve helped them build their dreams. All the while taking every penny of profit, every penny we’ve ever made and spending it like there was no tomorrow. 10,000 failures is an underestimate.
That’s okay. We’ve had a dream.
To bring the wonder and richness of videogames, out into the real world. To link toys together across the planet, just as games do.To create something truly new.
We’re an indie studio. And for the last 10 years we’ve been investing in building our dream.Now it’s time to share it. And to hope that there’s enough other dreamers like us out there to help us make this dream a reality. Hopefully that resonates, if not, that’s okay. We’re dreamers. But we’re practical too. Clones bore us.
Our differences aren’t weaknesses. Our spirits remain unbroken. Our will, will change the world.
We’re an indie studio. But make no mistake.
We’re warriors.
We ask for no quarter and expect none.
Enter the Fray!

Some of our past projects and awards as individuals and teams include:
Bakugan Videogames 12m+ sales DS, Wii, PS3, XBOX 360 (2008-2012)
Activision/ Cabela's Topshot Series 6m+ sales Wii, PS3, XBOX 360 (2008-2012)
Auggies award: AirHogs Connect. World’s first AR Drone. (2016)
Sony (SIE) Frantics & Chimparty Playlink- PS4/ mobile 2x BAFTA nominations.
Right now we number 50, but we’re growing!
Our Head Office is in Copenhagen, Denmark and our main Dev Studio is in Skopje, North Macedonia, but we have team members everywhere from Paris, France to Minneapolis, USA.
